Specs:
Lancelot Albion
MVS (Maser Vibration Sword)x2
Double-barreled Hadron Cannons x2
Slash Harkens x4
Wing blasters x2
Equipment/Installment:
Blaze Luminous × 4
Factsphere sensor × 2
Harken Booster × 4
Landspinner propulsion system
Energy wing system (capable of launching energy bolts and forming a barrier)
F.L.E.I.J.A. (Field Limitary Effective Implosion Armament) missile launcher x 1
Absolute Defense Territory (uses an array of hexagonal energy shields that can be projected over any part of the Knightmare
Druid System (plots the trajectories of incoming projectiles and shifts the shields accordingly)
Jehuty
Vibranium saber x2
Energy ball: Giant energy ball that homes in on the target
Homing Lasers: a bunch of lasers that home in on the target
Geyser- a cross hashed laser, that paralyzes enemies
Gauntlet- pushes the opponent back far and disables their systems temporarily to set up for combos
Comet- a homing energy shot
Decoy- creates an afterimage of jehuty and makes jehuty invisible for a short period of time, or until the opponent attacks the image
Phalanx- a spread shot that damages enemies over a wide area range
Vector Cannon- A large beam shot that destroys anything in its path, requires 15 seconds of charge time
Halberd- a rod-shaped laser beam
Wisp- grabs enemies and objects from distances
Mummy- a bigger and more durable shield to use for Jehuty's protection
Homing Missile- Jehuty releases a set
amount of missile that homes in on enemies in the surrounding area and
explodes on contact
Floating Mine- Jehuty lays a floating mine in mid-air which explodes on approach by the opponent
Zero Shift- Allows for lightspeed movement
A.D.A.- the onboard A.I. that gives me tips during battle and manages jehuty's weapons to fit the best situation